Christoph's page
Christoph's page
Personal
German version

About myself:

Here you can find some information about myself. If you are interested in my work for some personal of professional project you can contact me.

I am 27 years old, born in Preetz near external linkKiel. until 1998 I went to school, the last 9 years to the external linkFriedrich-Schiller-Gymnasium in Preetz. After that I did my 10-month military service at Stadum near external linkLeck. From 1999 to 2006 I studied mechanical engineering at the external linktechnical university Braunschweig and am now living in external linkFreiburg.

mechanical engineering

studies

In 1999 i started studying mechanical engineering. I specialized on the subjects material sciences, numerical methods and vibrations. I did two student research projects:

Numerische Simulation des Plasmaspritzens von Wärmedämmschichten (numerical simulation of the plasma spraying of thermal barrier coatings) at the external linkInstitut für Werkstoffe.
Entwicklung von Signalauswerteroutinen zur Ultraschallprüfung von monolithischen CFK-Strukturen (development of signal processing techniques for non-destructive testing of monolithical CFK-structures with ultrasound) at the external linkInstitut für Füge- und Schweisstechnik in collaboration with the external linkDLR Braunschweig.

In early 2005 I did an internship at external linkContitech Vibration Control in Hannover.

In 2006 i finished my studies with a master thesis on Mesoparticle simulation techniques and in August 2006 i moved to external linkFreiburg where i started working for the external linkFraunhofer Institute for Mechanics of Materials IWM

computer graphics

raytracing

My computer graphics interests are somewhere between a hobby and a profession for me. I did my first steps in this area about 10 years ago when i also discovered external linkPOV-Ray - the program most of my computer graphics activities have evolved around.

POV-Ray, the Persistence of Vision Raytracer is a program for generating photorealistic views of synthetical sceneries. You can find a gallery of examples in the external linkHall of Fame. I am member of the Persistence of Vision development team, the group who is developing and maintaining POV-Ray and makes it available for free to everyone. To learn more about raytracing in general and POV-Ray in particular you should have a look at the raytracing introduction.

More about my POV-Ray related programming work can be found in the programming section.

I wrote three articles for the german computer magazine external linkc't:

external linkissue 17/2002, page 68 about POV-Ray 3.5 and its new features.
external linkissue 20/2003 about creating landscape images with POV-Ray using the isosurface object.
In external linkissue 05/2005 a book critic on 3D-Welten by Toni Lama.

I am also using POV-Ray for creating images - you can find some of them in the gallery. I create a lot of landscape images - both imaginary and real world landscapes. From time to time i am also doing images as contract work, for example for book cover illustrations.

As part of my POV-Ray related work i recently did a evaluation of the POV-Ray code for its suitability for simulating external linkMetamaterials. The results of it have been published in external linkPhotorealistic images of objects in effective negative-index materials (Optics Express, Vol. 14, No. 5).

programming

programming

I am doing various programming work, both related to studies and computer graphics. I have programming experience in various languages including C/C++, Pascal, external linkDelphi, external linkUnix shell script, external linkIDL and Javascript. More information on my programming activities can be found in the programming section.

other hobbies

bicycles photography astronomy
bicycles
(english deutsch)
photography
(english deutsch)
astronomy